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Warning when playing with clock jerks.

hal9k,

Time is a part of the game as resolutely as the rules of checkmate. The conditions of winning, losing, and drawing on time are all written in stone and used universally throughout chess federations, clubs, and organizations, and it is not for lichess to change the rules of the game, nor you.

Every now and then, there is the exceptional person who complains about the time rules in the game of chess, and they might as well be complaining that the Bishop moves diagonally or that the Pawn promotes upon reaching the other side of the board. If time is a bother for you, take the advice already given by others and play a longer time control. Perhaps Classical or Correspondence are more your style.

However, I do agree that it may be a neat feature to add a "percentage won on time" statistic, the usefulness of which is debatable, but I see no harm in it.

Calling for a warning when playing someone with good time management is ludicrous though. It doesn't make someone a jerk to play for time, and no matter how well or poorly they performed over the course of the game, if they beat me on time, I accept that I was outplayed. Any win achieved without cheating is deserved.

Asym
Hal9k , I'm rather curious what means by "clock jerk." My guess is that you don't mean people who are skilled enough to play quickly. However, if that's true I have no idea whom you are referring to.
@TheLobotomizer it's about people who end up with completely hopeless positions (like +10 material difference) for normal chess but try to win time endings moving their like two or three pieces in random useless premoves.

@Asym any existing chess variation is exactly way to change and put under doubt general rules of chess. During history there had been a lot of remarks and modifications. It's simply incorrect to think of rules like they are written on stone.
You even more and directly incorrect, premoves are recent way to modify time rules. And probably exactly they are reason that some players exist who can't do a thing on board in 3+0 already but can score wins in 1+0 even against top (like 2400) players.
I've never seen a sport team leave the field before the end because of a desperate score. Desperate moves are part of sport. Sometimes miracles happen, remember :
www.youtube.com/watch?v=4ZFHwJMIWUA

Sometimes I get annoyed by what you describe @hal9k, but since you accept a certain time control it's part of the game. Why blame those who try to get a stalemate or a time win, rather than resign? They fight with weapons they have.
If I'm not able to win a winning position in time I'm the only to blame.
hal9k, like most people said, winning by the clock is as valid as winning on the position.

If your opponent has a 'hopless position' it's because you took more time to find better moves.
BUT if you took more time to have a better position you are also going to be shorter on time.

Your opponent played faster than you, has a bad position, but it's up to you to finish him off. It's not up to him to resign, especially if you're about to lose on time!!
Good position, low on time, bad position, more time... it's all relative.

Chess is a fight, it's up to you to prove that your opponent is hopelessly lost by checkmating him before your clock falls.

Dear hal9k, there IS a warning !
Everytime you play a fast game 1-2-3-4 or 5 minutes or whatever
there is a very high chance to meet a guy who plays more with
clock, then with pieces ! I think, in a very fast game the chance
to win by time is fifty-fifty or higher !
You are high rated , you have routine - you see or feel it while
you play, which way your opponent will choose...
For me the type of game is the warning !
I was surprised by the OPs good ratings in fast games. My first thought was a lower-rated player for fast games. In the lower-ratings, you can sometimes just shuffle pieces around and win on time without ever actually trying to do anything.
So, like others posted, play with an increment.
I am disappointed about the way how lichess handle and allow
to win by time or just and only by time.
It very often happens that after a "normal-fast" played game the
opponent (in the endpart of game) can play unnatural and impossible
fast(er) then before! I noticed up to 20 moves in one single second!
Any chessplayer knows that this is impossible!
Sure we can play faster here then on a real board with hands,
but what happens here is not OK. Any Idiot can save his bad played
game at the end this way! Lichess says the play after FIDE-Chessrules,
but what they do in fast games (FIDE has also rules for Blitz) is not OK.
Hugalex it's called pre-moves. Perfectly legal and a big part of online chess.
Yes I know that - "pre-moves" - but I say it is a contrariety if the say - "we apply the FIDE-rules" .
Or have you ever seen a guy make a pre-move in a Blitzgame ?
And by the way: also with "pre-move" you have to pick a piece with your mouse or cursor
and place it but your opponent also plays fast - so nobody should tell me it's normal
and possible to make 20 moves in the same second !
My opinion is: we should play these fast games in a normal and fair way,
without any tricks and special effects.
And by the way 2: a pre-move can be dangerous, cause you don't know the move of your enemy.
But if I have a "meeting" with such a "time-hero", his "ultra-fast-pre-moves" are all correct,
without any faults ! And that is also strange and smells in a special way!

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